This compound blends particles together when you have specified the Blob shape for the particles in an Emit compound.
Plug its Execute output into a port on the ICETree node.
To see the particle displayed as a blob, you must draw a render region.
For more information, see ICE Particle Blobs.
Tasks: Particles/Blobs
Output Ports: Execute
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Blob Blend |
Determines the amount of blending between particles using the particle's BlobBlend attribute. A high value creates more blending between the particles, but takes longer to render because more surface area is drawn. |
Autodesk Softimage v.7.5