Blobs

This compound blends particles together when you have specified the Blob shape for the particles in an Emit compound.

Plug its Execute output into a port on the ICETree node.

To see the particle displayed as a blob, you must draw a render region.

For more information, see ICE Particle Blobs.

Tasks: Particles/Blobs

Output Ports: Execute

Blob Blend

Determines the amount of blending between particles using the particle's BlobBlend attribute. A high value creates more blending between the particles, but takes longer to render because more surface area is drawn.



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