Drag Force

This compound applies a force that slows down particles or simulated objects over time by adding flow resistance to the movement.

Plug its Result output into a Force port on the Add Forces compound.

For more information on the using forces in ICE, see ICE Forces.

Tasks: Particles/Forces

Output Ports: Force

Select Drag Type

Select which type of drag to apply: Physically Accurate or Simple Velocity Based.

Physically Accurate takes into account the size and mass of the particle. The Strength value needs to be smaller with this type to achieve similar results.

Simple Velocity Based slows down the particles or objects by a ratio each frame. For example, a Strength value of 0.1 slows down particles or objects by 10% each frame. It generates a force that is proportional to the mass so that the particle's Mass value (in the Emit compound) has no effect. You may want to use this option if you're not trying to create physically accurate simulations.

Strength

Defines how much drag is applied to the particle or object each frame (how much velocity is lost by the object). The effect of the drag strength is different depending on the Drag Type you selected.



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