This compound reduces the number of particles that are emitted based on the texture map luminance (brightness) values (using an image or sequence): the darker the area of the texture map, the more particles are blocked from being emitted.
Plug this compound's Execute on Emit output into an Execute on Emit port of the Emit compound.
For more information, see Emitting Particles Based on a Texture Map.
Tasks: Particles/Emission Control
Output Ports: Execute_on_Emit
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Reference |
The name of the texture map on the emitter. |
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Invert |
Inverts the texture map's values so that particles are emitted from the inverse areas of the texture map. |
Autodesk Softimage v.7.5