This compound modifies the velocity vector so that particles flow along a curve's tangent.
Plug its Execute port into a Port on the ICETree node.
For more information, see ICE Particles Flowing Along a Curve.
Tasks: Particles/Motion Control
Output Ports: Execute
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Weight |
The amount that the particles are attracted to the curve. |
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Curve1 |
The curve along which the particles flow. Plug the curve's Value output into this port. |
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Reverse Direction |
Reverses the direction of particle flow along the curve. |
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Enable Cutoff Distance |
Toggles the activeness of the Cutoff Distance option. |
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Cutoff Distance |
The maximum distance (in Softimage units) in which the particle will flow along the curve. |
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Weight Over Distance Profile |
This graph defines how the Weight value affects the particles over the distance from the curve. |
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Speed Control |
The method of controlling the particle speed along the curve: • Maintain Speed • Lose Speed Based on Change in Direction • Set New Speed |
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New Speed |
If you selected Set New Speed as the Speed Control, you can set the particle speed here. This is the number of Softimage units the particle moves per second. |
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Align Particle |
Rotates the particles so that they point along the direction of movement along the curve. |
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Local Vector |
If you selected Align Particle, you must set the vector that is used to align the particles. The Y axis is typically the vector that points along the length of a particle. If you change your particle type to cone, you can see that the Y axis is the direction of the cone point. The X and Y axes are the sideways axes. |
Autodesk Softimage v.7.5