This compound adds a random value to specific channels of the particle color so that each particle uses a different color from the range you set. You set a mean value around which you determine the range of variance of color values.
Plug this compound's Random Color output into any Color port, such as that of the Emit compound.
For more information, see Randomizing and Turbulizing the Color.
Category: Color
Tasks: Particles/Modifiers
Output Ports: Random_Color
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Randomized Channel |
The color channels you can choose from to randomize: RGB, Red, Green, Blue, Hue, Lightness Saturation, or Alpha. |
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Seed |
This number is used as the basis for the randomization of the particle parameters. Change the seed value to get a different random generation of values. |
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Animated |
Toggles the animation of the randomness; that is, whether it varies over time or not. |
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Mean Value |
The base value used to calculate the range of random variation on either side of it. |
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Variance |
The amount of randomness calculated around the Mean Value. |
Autodesk Softimage v.7.5