This compound adds randomness to any parameter using any value within a range of possible values.
Plug its Value output into different ports of the different compounds, such as the Speed, Mass, and Size ports on the Emit compound, but there are many others that work.
For more information on randomization, see Randomizing Particle Values.
Tasks: Particles/Modifiers,Deformation/Modifiers
Output Ports: Value
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Object Name |
The object you can use for a reference. |
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Object Name Reference |
Current object's name. |
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Min Value |
Defines the minimum value of the range in which the random numbers are generated. A larger range of values yields a more obvious randomization effect. |
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Max Value |
Defines the maximum value of the range in which the random numbers are generated. |
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Animated |
Toggles the animation of the randomness; that is, whether it varies over time or not. |
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Seed |
This number is used as the basis for the randomization. Changing the seed value creates different random generations of values without having to change the minimum and maximum value range. |
Autodesk Softimage v.7.5