This compound uses a timer to determine the amount of time that a particle spends in a certain state. This works in conjunction with the Test Timer compound.
Plug its Result output into an If True port of an If node (for example) or any node or compound that causes an execution. If you're using states, plug its Result output into an Execute on Trigger port on a State compound.
For more information, see Setting Particle Timers.
Tasks: Particles/Timers
Output Ports: Execute
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Select Timer |
Select a name for this timer. You can have several timers in an ICE tree. |
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Global Time |
Uses the scene's Global In/Out setting (as displayed in the timeline range) for the time value. |
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Timer Duration in Seconds |
The number of seconds that the particles stay in this state. |
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Reset Timer if Already Started |
Resets the timer. |
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