This compound animates the strand using the mathematical sine function, which creates an undulating wave motion.
Create strands with the Create Strands or Generate Strand Trails compound, then plug this compound's Execute output into a Port on the ICETree node.
For more information on strand compounds, see ICE Particle Strands.
Tasks: Particles/Strands
Output Ports: Execute
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Num Waves |
The number of waves created along the strand. One wave is one period of a sine wave. |
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Local Direction |
The direction in which the sine wave moves according to the particle's local axis you specify here. |
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Wave Strength Profile |
This curve defines the amplitude of the sine wave, starting from the strand's base (key on the left) to the tip (key on the right). |
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Wave Strength Multiplier |
Multiplies the sine wave strength value set with the profile curve. |
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Select Wave Speed Method |
Select the method by which the wave speed is calculated: • Use Current Time uses the simulation time set in the timeline. • Use Particle Age uses the age of the particle as determined by the Set Particle Age Limit compound. |
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Wave Speed |
Determines how quickly the number of waves is created along the strand (like wave frequency). |
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Wave Timing Offset |
Offsets the timing of the sine waves along the strands so that the strands don't all have the same sine wave movement at the same time. |
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