Strand Sin Wave Movement

This compound animates the strand using the mathematical sine function, which creates an undulating wave motion.

Create strands with the Create Strands or Generate Strand Trails compound, then plug this compound's Execute output into a Port on the ICETree node.

For more information on strand compounds, see ICE Particle Strands.

Tasks: Particles/Strands

Output Ports: Execute

Num Waves

The number of waves created along the strand. One wave is one period of a sine wave.

Local Direction

The direction in which the sine wave moves according to the particle's local axis you specify here.

Wave Strength Profile

This curve defines the amplitude of the sine wave, starting from the strand's base (key on the left) to the tip (key on the right).

Wave Strength Multiplier

Multiplies the sine wave strength value set with the profile curve.

Select Wave Speed Method

Select the method by which the wave speed is calculated:

Use Current Time uses the simulation time set in the timeline.

Use Particle Age uses the age of the particle as determined by the Set Particle Age Limit compound.

Wave Speed

Determines how quickly the number of waves is created along the strand (like wave frequency).

Wave Timing Offset

Offsets the timing of the sine waves along the strands so that the strands don't all have the same sine wave movement at the same time.



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