This compound uses a certain amount of time passing as definedPF in a Start Timer compound as a trigger for an event.
Plug its Result output into a Condition port of an If node (for example) or any node or compound that causes an execution.
If you're using states, plug its Result output into a Trigger port on a State compound.
For more information on states, see ICE Particle States; for more information on timers, see Setting Particle Timers.
Tasks: Particles/Conditionals,Particles/Timers
Output Ports: Result
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Select Timer |
Lets you choose a timer via the Start Timer compound. Make sure it matches with the timer name of the corresponding Start Timer compound you want to use. |
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Global Time |
Uses the scene's Global In/Out setting (as displayed in the timeline range) for the time value. |
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