This compound uses a gradient to add turbulence (noise) to the particle color.
Plug this compound's Out output into any Color port, such as that of the Emit compound.
For more information, see Randomizing and Turbulizing the Color.
Category: Color
Tasks: Particles/Modifiers
Output Ports: out
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Gradient |
Defines the particle color based on the colors in the gradient bar. The particle color is taken from this gradient at emission time. • You can set the color in each box below the gradient by selecting it and then using the color sliders. • You can add more boxes by clicking anywhere beneath the gradient, or remove boxes by selecting them and pressing Delete. • Set the position of each box by dragging it, or enter a value between 0 and 1 in the Pos text box below. • Drag the small circles above the gradient to set the range of each color defined in a box. |
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Turbulence Scale |
The amount of turbulence applied to the velocity. |
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Animated |
Toggles the animation of the turbulence; that is, whether it varies over time or not. |
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Animation Speed |
If you selected Animated, you can change the noise frequency of the turbulence over time. This value is the speed at which the noise evolves. |
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Complexity |
Adds a fractal-like complexity to the noise which increases the level of detail. |
Autodesk Softimage v.7.5