Tips & Tricks with Linked Parameters

This section provides some information about using linked parameters in specific situations.

Using Color Parameters with Linked Parameters

If you want to link parameters with the individual R, G, B, and A channels (red, green, blue, and alpha), you need to use the explorer instead of a property editor. This is because the RGBA sliders in a property editor consist of the four parameters combined, but they are not individually accessible from there.

 

Using Linked Parameters on Object Components

You cannot use linked parameters to directly manipulate components like point, polygons, edges, or subsurfaces. However, you can create a cluster, assign the cluster center to a null or other object, and use linked parameters with the object to manipulate the components indirectly.

For more information about cluster centers, see Cluster Centers
[ Modeling and Deformation Basics ].

Using Linked Parameters on Preferred Angles

If you use a linked parameter to control the preferred angle of a chain bone, the parameter’s values will be overridden if you are using the SI|3D solver.

For more information, see Choosing a Solver [ Character Animation ].

 



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