| File Output | Geometry Options
Exports scene data to the Wavefront Object (*.obj) format. You can export a single object, multiple-selected objects, or all objects in the entire scene (if no selection is made when exporting).
To export: Select objects to be exported. Choose File > Export > Obj File from the main menu.
File
|
Filename |
Specify the path and filename for the wavefront OBJ file to be exported. Choose the Browse (...) button to select a specific location from a browser. |
|
Hierarchy |
Choose how objects are exported to the OBJ file: • Merge all objects into one file: All selected objects are exported to a single OBJ file. (On by default) • Separate files per object: Each selected object is exported to its own OBJ file. |
Sequence
|
Separate Files Per Frame |
When on, exports one OBJ file per frame defined in the sequence as specified by the start frame, end frame and step frame. (Off by default) |
|
Start |
Specify the first frame of the sequence. |
|
End |
Specify the last frame of the sequence. |
|
Step |
Specify the increment between frames in the sequence. This allows you to skip frames. |
Geometry
|
Polygon Meshes |
Exports polygon mesh information. |
|
User Normals |
Exports user-defined normals from UserNormals user data maps. |
|
Nurbs Meshes |
Not implemented. |
|
Curve List |
Not implemented. |
Triangulation
|
Export Render Tesselation |
Not implemented. |
|
Vertices |
Exports vertices in Local Coordinates or Global Coordinates. |
Material
|
Export Material |
Exports material information to a material library (*.mtl) file which is referenced by the OBJ (*.obj) file. |
|
Export Current UV Set |
Exports UV topology information. |
Autodesk Softimage v.7.5