This guide describes the features of Autodesk® Softimage® that are specific to NURBS curves and surfaces. For information that applies to other types of geometry in addition to NURBS, see the Modeling and Deformation Basics guide.
• Fundamentals of NURBS Modeling
Basic concepts behind NURBS modeling.
• Curves
Cubic or linear NURBS that you can use for various purposes.
• Surfaces
Cubic or linear NURBS patches that you can use to build and modify surfaces in your scene.
• Surface Meshes
Surface meshes provide a way to assemble multiple surfaces into a single object that remains seamless under animation and deformation.
Autodesk Softimage v.7.5