Particle Gradient Fcurve Compound (ICE)
The Particle Gradient Fcurve compound creates a curve that you can plug into any gradient port of a shader (such as gradient color or gradient density) to control the gradient’s falloff. It contains a Gradient Control shader, the Scalar Math Curve shader, and a Scalar to Color converter.
For general information about ICE particle shaders, see ICE Particle Shading.
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Name |
The compound’s name. Enter any name you like, or leave the default. |
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Curve |
Controls the gradient’s falloff shape over distance.
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Plug the Particle Gradient Fcurve output into any Gradient port, such as those on the Particle Density shader or the Particle Renderer compound.

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