Polygon Mesh Tips & Tricks

This section includes some miscellaneous tips and techniques that you might find useful when working with polygon meshes.

Accessing Commands Quickly Using Context Menus

Many polygon modeling commands are available on the context menu that appears when you Alt+right-click a polygon mesh object in a 3D view (Ctrl+Alt+right-click on Linux).

Similar, more specific context menus are available when you right-click on an object while polygons, edges, or vertices are tagged.

Displaying Information on Polygon Mesh Objects

Press Shift+Enter or choose Edit > Info Selection to get useful information about the selected polygon mesh object.

Components shows the number of points, edges, and polygons.

Polygons classifies the polygons into triangles, quads, and n-gons.

Triangles shows the number of triangles after tessellating for rendering.

 



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