Starting From Scratch: Primitives and Text

When modeling, you need to start with a geometric object. Two of the basic ways to do this are:

• Getting a primitive object, setting its size, subdivisions, and other parameters.

• Creating text and converting it to curves or polygon meshes.

In addition to what is described in this chapter, there are some other ways of getting a geometric object that are described elsewhere:

• You can draw polygons as described in Adding and Editing Polygons (Drawing) [Polygon Modeling].

• You can draw curves as described in Drawing and Manipulating Curves [Surface and Curve Modeling].

• You can also import 3D objects from other software as described in Importing SOFTIMAGE|3D Scenes and Importing and Exporting [Data Management].



Autodesk Softimage v.7.5