Hair Comb Operator Property Editor
Grooms hair in a specific direction, following the emitter’s geometry wherever possible.
To apply: Select at least one point on each of the guide curves you want to comb, and then choose one of the items on the Modify > Comb menu on the Hair panel (except Along Normals, which actually applies a Hair Puff Operator). If you select the entire hair object instead of points before combing, all guide curves are combed.
To display: Select the hair object, click the Selection button on the Select panel, and then click the Hair Comb Operator icon.
For more information, see Combing and Recombing Hair [ Hair ].
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Mute |
Toggles the deformation on and off without affecting the values of other parameters. |
Comb Direction
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Comb Amount |
The amount of combing, where 1.0 is fully combed and 0.0 is the previous state without any combing. If you animate this value, you cannot use dynamics on the hair. |
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X, Y, Z |
Specifies a vector that defines the combing direction. |
Autodesk Softimage v.7.5