To create a wind control object: Choose Get > Force > Wind from the Simulate toolbar, Get > Primitive > Control Object > Wind from the other default toolbars, or Create > Force > Wind from the Hair toolbar.
To redisplay: Select the wind object and press Enter.
The Wind force simulates the effect of wind blowing on simulated objects.
![]()
|
If you’re using the wind on particles, make sure to enter a value for the Wind on the particle type’s Envir. page in the PType property editor (see Envir. [ Particle Properties ]). |
For more information on forces in general, see Forces for Simulations.
To use this force in an ICE tree, see Creating and Applying Forces to ICE Simulations [ ICE ].

|
Name |
The name of the force effect |
|
Mute |
Toggles on/off the force effect. |
|
Wind Velocity |
The speed of the wind force. |
|
Flow Viscosity |
The amount of resistance the simulated objects have to the wind force. A wind force with low viscosity values makes the simulated objects resist motion more strongly, thereby slowing down their flow. |
|
Use Size |
Uses size of the simulated objects in the wind force’s calculations. |
Autodesk Softimage v.7.5