Bounding Plane Constraint Property Editor
Constrains an object to a plane that can be defined by any type of object. This is often useful to use for keeping a character on a plane while it’s walking or running.
To display: Select an object, choose Constrain > Bounding Plane, then pick the object to which the selected object will be constrained.
For more information, see Bounding Volume and Bounding Plane Constraints [ Animation ].
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Active |
Toggles the activeness of this constraint. |
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Blend Weight |
Blends the weight of this constraint with other constraints on the selected object. |
Autodesk Softimage v.7.5