Controls the geometry shaders attached to a geometry shader primitive.
To get: Choose Get > Primitive > Geometry Shader Primitive from any toolbar.
To redisplay: Select the GeoShader object and press Enter. Alternatively, click on the GeoShader’s icon in an explorer.
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Shader |
Lists the geometry shaders currently applied to the primitive. |
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Add |
Applies a geometry shader to the primitive. |
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Delete |
Removes the geometry shader selected in the Shader list from the primitive. |
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Inspect |
Opens a property editor for the geometry shader selected in the Shader list. |
Autodesk Softimage v.7.5