Geometry Property Editor (Cylinder)
Controls the number of points on a primitive cylinder.
To apply: Choose Get > Primitive > Polygon Mesh > Cylinder or Get > Primitive > Surface > Cylinder.
To redisplay: Select the cylinder, click the Selection button on the Select panel, then click the Geometry icon.
Subdivisions
|
U, V, Base |
The number of segments in the corresponding directions. Higher subdivision values produce greater resolution and denser, heavier geometry. |
Extent (Angles)
The Start and End U parameters let you open the cylinder. Values are in degrees.
Close
The Close top end and Close bottom end options cap the cylinder at the corresponding end.
Autodesk Softimage v.7.5