Boolean Generator Property Editor
Creates a new polygon mesh object consisting of the difference, intersection, or union of two other polygon meshes.
To apply: Select two polygon meshes and then choose Create > Poly. Mesh >Boolean.
To redisplay: Select the Boolean object, click the Selection button on the Select panel, then click the Boolean Generator icon.
Inputs
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Hide/Unhide |
Hides all the inputs for the generated object to simplify the display of your scene in the 3D views, or unhides the inputs when you need to modify them. |
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Delete |
Freezes the generator and deletes the inputs. This simplifies the scene once you are satisfied that you won’t need to modify the inputs again. |
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Boolean Mode |
Specifies the Boolean operation to be performed: • Difference subtracts the volume of the second object from the first. • Intersection consists of the common volume contained by both objects. • Union combines the volume of both objects. |
Autodesk Softimage v.7.5