• DXDraw
• DXFx
• DXFx2
• DX10FX
• DXShade
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It’s worth noting that all realtime shaders in Softimage have two names: the first is the human-readable name that is used in the render tree menu and other menus, and the second name is called the ProgID name, and is used in scripts and in SDK plug-ins. |
See also:
• Standard Annotations and Semantics.
• Vertex Shader Input Semantics.
Autodesk Softimage v.7.5