Setting View Dependency (LDA and Fine Approximation)
Activate the View Dependent option to go from camera to raster space. Use view-dependency if it significantly reduces the number of triangles.
For example, an ocean object with displacement-mapped waves would benefit from the view-dependent option since the object is finely tessellated near the camera but not far from it.
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You can keep track of the total triangle count of your scene by using -verbose option on the command line. |
Autodesk Softimage v.7.5