Shader Type: Image Processing (Tool)
Output: Color (RGB) value
Inverts the values of the input color.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Input |
Specifies the color on which the invert function is applied. You can select from either the RGBA, HLSA, or HSVA color models. |
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Alpha |
Includes alpha channel in the invert computation. When off, the alpha channel is not included in the invert computation. |
Used to the right of any type of color output shader to reverse (invert) its value. Use this shader to invert an alpha channel before using it as a transparency map.
Autodesk Softimage v.7.5