Category: Share
Shader Type: Texture
Output: Scalar value
Synchronizes or shares a single scalar value among several nodes.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Input |
Specifies the scalar value to share with other nodes. |
This shader lets you connect a scalar value to the input parameter and share/connect its output to several other shaders’ inputs.

The Share shaders provide a port group of 8 input channels. These are “dummy” inputs that get called and evaluated, but do not effect the final rendered output in the render tree. The primary purpose of these channel ports is to connect multiple Store In Channel shaders, all of which can share (or rather store) the data coming into the Share node’s main input port.
Autodesk Softimage v.7.5