Shader Type: Texture Generator (Tool)
Output: Color (RGB) value
Draws a dot with adjustable foreground and background colors onto a grid. The size and quantity can be defined.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Coordinates |
Defines the texture coordinates for the grid on which the dot texture will be applied. |
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Foreground Color |
Defines the foreground color of the dot pattern. |
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Back Ground Color |
Defines the background color of the dot pattern. |
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Radius |
Defines the dot radius within the pattern. |
Use this shader to drive a parameter with a texture effect anywhere in a render tree. This shader generates a texture that can be used as a color, a weight value in a mixer shader, or to drive any Surface shader parameter.
Connect a Texture Space Controller shader to drive the Coordinate value of this shader.
Autodesk Softimage v.7.5