Shader Type: RealTime
Output: RealTime
This shader is designed to author content for DirectX 9 using HLSL (High Level Shading Language). It defines and binds an HLSL program.
You can visit the SDK pages at http://msdn.microsoft.com/directx/ for more information about DirectX 9 and HLSL.
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The extent to which you can use this shader depends the graphics card and/or drivers on your machine. For a list of graphics cards that are certified for use with Autodesk Softimage, see the graphics cards certification page at www.softimage.com. |
Autodesk Softimage v.7.5