Velvet

Shader Type: Material (Soft3D)

Output: Color (RGB) value

Simulates velvet and satin.

Name

The shader’s name. Enter any name you like, or leave the default.

Mix

Controls the sheen and reflectiveness of the material effect. A value of 1.0 simulates pure velvet.

Sheen

Adjusts the color and brightness at the surface, where the angle between normal and ray approaches 90 degrees.

Nap

Adjusts the color and brightness at the surface, where the angle between normal and ray approaches 0 degrees.

 



Autodesk Softimage v.7.5