Fisheye Shader (Legacy)

Shader Type: Lens

Output: Color (RGB) value

Imitates the distortion of a fisheye (very wide-angle) lens.

Name

The shader’s name. Enter any name you like, or leave the default.

Factor

Changes the distortion of the primary rays about the center. The farther away a pixel is from the center of the image (center of lens), the more the ray is distorted off the center.



Autodesk Softimage v.7.5