Shader Type: Particle (texture)
Output: Color (RGB) value
Renders the color of the particle.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
Overrides
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Override Particle RGB/Alpha |
Select these options to use the New Color RGB and/or alpha values instead of those given with the particle. If you deselect these options, the particle type’s color and/or alpha values are used. |
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New Color |
If you select Override Particle RGB and/or Alpha, you can set the new color and/or alpha values for the particle using these sliders. If those options are deselected, this color is ignored. |
Autodesk Softimage v.7.5