Shader Type: Particle (texture)
Output: Vector value
Outputs the particles as a vector value.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Output Type |
Type of particle data to output as a vector. |
Vector Overrides
Vector value to use instead of the supplied one.
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Override X, Y, Z |
Overrides the particle data vector’s X, Y, Z component. |
Autodesk Softimage v.7.5