Shader Type: Material (Soft3D)
Output: Color (RGB) value
Use this shader with the Cartoon shaders (see Cartoon) to render an object’s edges in a hidden line view.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
Requires the Cartoon Lens Shader
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Ink Color |
Sets the color for the ink. |
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Thickness |
Defines the ink width. This may cause artifacts if two intersecting objects have very different line widths. |
Facet
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Illumination |
When enabled, allows you to use the geometric normals for the illumination of contours. |
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Ink Lines |
When enabled, allows you to use the geometric normals to draw the ink line contours. |
Autodesk Softimage v.7.5