Shader Type: Image Processing (tool)
Output: Color
The HLS Adjust shader is used to adjust hue, saturation, and lightness levels on a range of color weights.
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Color modifications in HSV or HLS space are not compatible with unclamped color values in floating-point (HDR) images. |
This is the master set of HLS controls. Adjusting them affects all pixels/samples in the input image.
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Hue |
The Hue slider changes the hue of the input color. |
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Lightness |
The Lightness slider changes the lightness of the input color. |
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Saturation |
The Saturation slider changes the saturation levels of the input color. |
These controls allow you to adjust the Hue, Lightness and Saturation of the input image’s Red, Green, and Blue components.
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Hue |
The Hue slider changes the hue of the input color. |
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Lightness |
The Lightness slider changes the lightness of the input color. |
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Saturation |
The Saturation slider changes the saturation levels of the input color. |
These controls allow you to adjust the Hue, Lightness and Saturation of the input image’s Cyan, Yellow, and Magenta components.
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Hue |
The Hue slider changes the hue of the input color. |
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Lightness |
The Lightness slider changes the lightness of the input color. |
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Saturation |
The Saturation slider changes the saturation levels of the input color. |
This shader can be used nearly anywhere in a render tree. Connect the color output of one Render Tree node to the input Color port of the HLS shader.
Autodesk Softimage v.7.5