2D Background Color

| Render Tree Usage

Shader Type: Output

Output: Color (RGB) value

Composites each rendered frame over a specified (solid) background color. If the alpha value is set to a non-zero value, the background alpha color is mixed with the rendered alpha.

Background Color

Defines an RGBA value to use as a background color.

Render Tree Usage

This output shader isn’t used directly in the render tree; rather, it is applied using a pass’s shader stack. For more information, see Applying Shaders to Passes [Rendering].



Autodesk Softimage v.7.5