Shader Type: Output
Output: Color (RGB) value
Composites each rendered frame over a specified (solid) background color. If the alpha value is set to a non-zero value, the background alpha color is mixed with the rendered alpha.
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Background Color |
Defines an RGBA value to use as a background color. |
This output shader isn’t used directly in the render tree; rather, it is applied using a pass’s shader stack. For more information, see Applying Shaders to Passes [Rendering].
Autodesk Softimage v.7.5