Shader Type: Lens
Output: Color (RGB) value
Is a mask placed in the foreground of the image. You can either use the default intensity or the alpha channel to create the mask, or load your own.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Mask |
Uses the default intensity mask. (When off, the alpha channel is used.) |
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Pre-Multiplication |
Multiplies the foreground mask and the resulting picture. |
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Map |
Opens a browser that lets you use a predefined or saved map as a foreground mask. |
Autodesk Softimage v.7.5