Category: Conversion
Shader Type: Texture
Output: Color (RGB) value
Converts a color input from an HSV color space to RGB values.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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HSVA |
Defines the input HSVA color. |
This shader acts somewhat like a color correction node. You can connect it between an image clip’s output and a color input of a surface, mixer or similar shader. It is useful to edit the RGB values of an image clip before being applied to an object.
Autodesk Softimage v.7.5