Category: Conversion
Shader Type: Texture
Output: Color (RGB) value
Converts a scalar (numeric) input value to a color output.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Input |
Specifies the input scalar value (value between 0 and 1) to be copied to RGB channels. |
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Alpha |
Specifies the input scalar value to be copied to the alpha channel of the output. |
This shader is simply placed between a scalar output and a color input in order for the two values to connect.
Autodesk Softimage v.7.5