There are various tools in Softimage that make it easy to select chain elements in a scene, from quickly branch-selecting a whole chain to using the spreadsheet.
Navigating in a Skeleton Hierarchy
You can use the Alt key plus your keyboard arrow keys to move up and down a hierarchy of chains in all views.
• Press Alt+up-arrow to select the next chain element up in the hierarchy (the chain element’s parent).
• Press Alt+down-arrow to select the next child down the chain.
• Press Alt+Home to select the parent (first object) of the chain, which is the root.
• Press Alt+End to select the last child in the chain. If the chain root or a bone is selected, it moves to the next chain effector.
This is particularly useful to quickly flip between a chain root and a chain effector, or to traverse a hierarchy from root to root or effector to effector.
• Press Alt+left-arrow to select the previous sibling in the chain.
• Press Alt+right-arrow to select the next sibling in the chain.
Remember that a bone is the child of the previous bone: they are not siblings. As well, in a default skeleton, the effector is a sibling of the first bone (it’s a child of the chain’s root).

For more information on other shortcut keys for hierarchies, see Navigating in Hierarchies [ Scene Elements ].
Branch-selecting the Chain’s Root
When you normally branch-select a chain element, the element you middle-click and its children are branch-selected.
However, you can also quickly branch-select a whole chain from its root when you select any part of the chain (such as a bone or effector). For example, if you right-click a bone in a finger, the finger’s root is branch-selected so that the whole finger chain is selected, but not the whole hand (tree).

To quickly branch-select a chain’s root
• Do one of the following:
- Press the space bar to activate the Object selection tool, and right-click on any chain element in a geometry or schematic view.
or
- Select any chain element, press Alt+right-click, and choose Select Chain.
or
- Select any chain element and choose Select > Select Chain in the main command panel.
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If you have reparented the effector so that it is no longer part of the chain hierarchy, it is not included in the selection. |
To set a preference for right-clicking a chain element
You can choose how a skeleton is selected when you right-click a chain element.
1. Choose File > Preferences from the main menu bar at the top of the Softimage window.
2. In the explorer panel of the Preferences editor, expand the Tools node and click Selection.
3. In the Selection Preferences page, select one of the options in the Upon Selection using RMB group for Chains or Objects:
- Chain Select: Selects the chain’s root in branch mode when you right-click any chain element (as described previously). Right-clicking any other type of object selects the entire hierarchy tree.
- Tree Select: Selects the whole hierarchy tree when you right-click a chain element or any other type of object.
- Model Select: Selects the model node when you right-click a chain element.
If you have many objects located in close proximity to a chain, it’s easy to mistakenly select an object instead of the chain. With any of these Select filter options active, you can make sure that only chain elements can be selected:
To use the selection filters
• In the Select panel of the main command panel, click the little arrow button and select Chain_Element (which includes roots, bones, joints, and effectors), or just Bone, Effector, or Joint from the filter list.
In the spreadsheet, you can use a special chains query to both select chain elements and get information on them. Anything that is a chain element is listed, giving a host of information: chain type, solver, solver angles, blend FK/IK, force IK, pseudo-root, view and render visibility, etc.
To use the spreadsheet
1. Select any chain or skeleton.
2. In the spreadsheet, choose Query > Chains/Skeletons.
3. To select an element, right-click on its name and choose Select Object.

Autodesk Softimage v.7.5