Subdivision Surfaces

Subdivision surfaces allow you to create a high-resolution polygon mesh object from a low-resolution one and use the low-resolution mesh to control the high-resolution one. You can:

• Use one of several subdivision algorithms.

• Subdivide polygons in one of three ways:

- Generate a new object based on an existing polygon mesh.

- Apply a geometry approximation property to an existing polygon mesh.

- Apply subdivision locally to selected polygons.

• Modify the hardness of edges and points to create creases and spikes.

 



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