Location: Nodes > Conversion > More...
Shader Type: Texture
Output: Boolean value
Converts a scalar input value to a Boolean output value which can be used to drive other shaders’ parameters.
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Input |
Specifies the input scalar value (value between 0 and 1) to be converted to a Boolean value. |
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Threshold |
The scalar input necessary for this shader to output a “true” value. Anything below this threshold value returns “false”. |
This shader is simply placed between a scalar output and a Boolean input in order for the two values to connect.
Autodesk Softimage v.7.5