You can create a toon render pass as you would any other rendering pass. Creating a toon pass ignores any shaders that you’ve attached to your scene objects and shades them with Toon Paint and Host shaders.
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If you want to add inking to your toon pass, you must add a Toon Ink Lens shader to the pass camera’s lens shader stack. Open the pass’ property editor (Pass > Edit > Current Pass) and open the Lens Shaders tab of the Camera property editor. |
To create a toon pass
• From the Render toolbar, choose Pass > Edit > New Pass > Toon.
A new toon pass is created and a Toon Paint and Host shader is applied to your scene objects.
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