Shader Type: Conversion (Tool)
Output: Scalar value
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This shader is no longer supported. Scenes using it will still load, but it is recommended that you use the newer Color to Scalar shader. |
Converts a color (RGB or RGBA) to a single channel.
When alpha is off: (R+G+B)/3
When alpha is on: (R+G+B+A)/4
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Name |
The shader’s name. Enter any name you like, or leave the default. |
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Input |
Specifies the input color to be converted to a scalar value (value between 0 and 1). |
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Alpha |
Includes the alpha channel in the conversion. |
This shader is simply placed between a color output and a scalar input in order for the two values to connect.
Autodesk Softimage v.7.5