Viewing 3D Objects

As the name suggests, 3D views are where you view, edit, and manipulate the elements of your scene. Softimage has two types of 3D views: viewports and object views.

• Viewports are the four main windows of the default layout. They can have different geometry views (Camera, Top, Front, Right, and User) and display types (Shade, Wireframe, Texture, Hidden Line, etc.). They can also display other tools such as the animation editor, browser, and the explorer. Any viewport can display any type of view. See Viewports.

• Object views are similar to viewports, having the same geometry views and display types, but are designed to view only selected objects. To that end, object views have some unique settings not found in viewports. You can open an object view within a viewport or in a floating window. See Object Views.

Viewing Animation

The Animation guide describes additional viewing techniques related specifically to animation. It shows you how to:

• View your scene’s animation using playback controls (see Playing the Animation [Animation]).

• View your scene’s animation as a flipbook in a viewport (see Previewing Animation in a Flipbook [Animation]).

Previewing Rendered Scenes

At various stages of your project, you can preview your work before final rendering using the following techniques:

• Preview a single frame of animation in its final rendered format. See Previewing a Single Frame [Rendering].

• Preview your scene interactively using the render region, which lets you render a scene directly in a viewport without saving it to a file. It uses a subset of the global-rendering options so that your scene is a fairly good approximation of the final look. See Previewing Interactively with the Render Region [Rendering].

Other Views

There are other types of views, such as the explorer or the schematic, that can display your scene not as objects in 3D space but as a hierarchy. See Views.



Autodesk Softimage v.7.5