Here is a list of all documented class members with links to the class documentation for each member:
- i -
- i_data
: xsimrPointCloudData
- ICEAttribute()
: ICEAttribute
- ICECompoundNode()
: ICECompoundNode
- ICEDataModifierNode()
: ICEDataModifierNode
- ICEDataProviderNode()
: ICEDataProviderNode
- ICENode()
: ICENode
- ICENodeContainer()
: ICENodeContainer
- ICENodeContext()
: ICENodeContext
- ICENodeDef()
: ICENodeDef
- ICENodeInputPort()
: ICENodeInputPort
- ICENodeOutputPort()
: ICENodeOutputPort
- ICENodePort()
: ICENodePort
- ICETree()
: ICETree
- Image()
: Image
- ImageClip()
: ImageClip
- ImageClip2()
: ImageClip2
- Import()
: Preferences
- Increment()
: ProgressBar
- index
: xsimrTimeMapValue
- InputPort()
: InputPort
- InsertKeyAtFrame()
: FCurve
- InstallAddon()
: Application
- instance_id
: xsimrParticleShape
- Int
: XSI_RTS_Uniform
- Interpolate()
: CRotationf
- Intersect()
: CLine
, CPlane
- InvalidArgument
: CStatus
- Invalidate()
: CRTSState
- InverseRGB()
: CColor4f
- Invert()
: CMatrix3f
, CMatrix4
, CMatrix4f
, CQuaternion
, CQuaternionf
, CRotation
, CRotationf
, CTransformation
, CMatrix3
- InvertInPlace()
: CMatrix3
, CMatrix4
, CMatrix4f
, CQuaternion
, CQuaternionf
, CRotation
, CTransformation
- Invoke()
: CComAPIHandler
- InvokeFlag
: CComAPIHandler
- Is64BitOS()
: CUtils
- IsA()
: Factory
, SubComponent
, Texture
, FCurve
, TextureLayer
, TextureLayerPort
, FCurveKey
, TimeControl
, TimerEvent
, FileReference
, ToolContext
, Track
, Filter
, Transition
, Triangle
, Framebuffer
, TriangleVertex
, UIObject
, Geometry
, UIPersistable
, UIToolkit
, CGeometryAccessor
, UpdateContext
, UserDataBlob
, GraphicDriver
, UserDataMap
, UVProperty
, GraphicSequencerContext
, ValueMap
, Vertex
, GridData
, View
, ViewContext
, GridWidget
, X3DObject
, Group
, HairPrimitive
, HardwareShaderContext
, HardwareSurface
, ICEAttribute
, ICECompoundNode
, ICEDataModifierNode
, ICEDataProviderNode
, ICENode
, ICENodeContainer
, ICENodeContext
, ICENodeDef
, ICENodeInputPort
, ICENodeOutputPort
, ICENodePort
, ICETree
, StaticSource
, StaticKinematicState
, Source
, Image
, SimulationEnvironment
, ShapeKey
, ImageClip
, ImageClip2
, ShaderParameter
, ShaderParamDefOptions
, ShaderParamDefContainer
, InputPort
, ShaderDef
, ShaderballOptions
, Joint
, Kinematics
, Shader
, Selection
, Segment
, KinematicState
, Schematic
, SceneRenderProperty
, CKnotArray
, Layer
, Sample
, CRigidConstraintAccessor
, CRigidBodyAccessor
, Layout
, CRenderHairAccessor
, ActionDelta
, Library
, Light
, CRefArray
, CRef
, ProxyParameter
, ActionDeltaItem
, ProjectItem
, Project
, LightRig
, MappedItem
, Preferences
, PPGLayout
, PPGItem
, ActionSource
, PortGroup
, Port
, Material
, MaterialLibrary
, PolygonFace
, PointLocatorData
, Point
, AnimationSourceItem
, PluginItem
, Plugin
, MemoCamera
, Menu
, Pass
, Partition
, ParticleType
, AnimationSource
, MenuItem
, CMeshBuilder
, Annotation
, MetaShaderRendererDef
, Override
, OutputPort
, OperatorContext
, Mixer
, OGLTexture
, OGLMaterial
, Application
, Model
, NurbsSurface
, Null
, Argument
, NurbsCurve
, NurbsCurveList
, ArgumentArray
, NurbsSample
, ArgumentHandler
, NurbsSurfaceMesh
, OGLLight
, ArrayParameter
, CBase
, Operator
, CBase
, Camera
, Parameter
, Particle
, CameraRig
, ParticleAttribute
, ParticleCloud
, ChainBone
, ParticleCloudPrimitive
, ChainEffector
, ChainElement
, PassContainer
, PickBuffer
, ChainRoot
, Clip
, PluginRegistrar
, ClipContainer
, ClipEffect
, PolygonMesh
, PolygonNode
, ClipEffectItem
, ClipRelation
, PPGEventContext
, Cluster
, ClusterProperty
, Primitive
, ProgressBar
, CClusterPropertyBuilder
, Command
, Property
, CommandArray
, ConstructionHistory
, RenderChannel
, Renderer
, Constraint
, RendererContext
, Context
, Rig
, ControlPoint
, CustomOperator
, Scene
, SceneItem
, CustomProperty
, Facet
, SIObject
, EventInfo
, ShapeClip
, Envelope
, ShaderParamDef
, Directed
, Delta
, SchematicNode
, Desktop
, Dictionary
, ShaderArrayParamDef
, ShaderArrayParameter
, Edge
, EnvelopeWeight
, ShaderStructParamDef
, Expression
- IsAbsolutePath()
: CUtils
- IsActiveView()
: ToolContext
- IsAlwaysComplete()
: Cluster
- IsAnimated()
: ProjectItem
, Parameter
- IsAny()
: CBitArray
- IsApplicable()
: Filter
- IsArray()
: ShaderParamDef
- IsBackground()
: Partition
- IsBranchSelected()
: CShape
- IsBuiltin()
: Command
- IsCancelEnabled()
: ProgressBar
- IsCancelPressed()
: ProgressBar
- IsCellSelected()
: GridWidget
- IsChecked()
: MenuItem
- IsColumnSelected()
: GridWidget
- IsConnected()
: Port
, ICENode
, Operator
, ICENodePort
- IsConstant()
: CDataArray2DString
, CDataArray< bool >
, CDataArrayCustomType
, CDataArray< T >
, CDataArray2D< T >
, CDataArray2D< bool >
, CDataArray2DCustomType
, ICEAttribute
, CBaseICEAttributeDataArray
, CDataArrayString
- IsControlKeyDown()
: ToolContext
- IsDefined()
: ICEAttribute
- IsDirty()
: CICEGeometry
, CICEPortState
- IsDoubleClick()
: ToolContext
- IsEditing()
: FCurve
- IsEmpty()
: UserDataBlob
, CString
, CValue
- IsEnabled()
: MenuItem
, Command
- IsEqualNoCase()
: CString
- IsEqualTo()
: SIObject
- IsExpanded()
: SchematicNode
- IsFileSystemCaseSensitive()
: CUtils
- IsGeometryDirty()
: HardwareShaderContext
- IsInput()
: ShaderParamDef
- IsInteracting()
: ToolContext
- IsInteractive()
: Application
- IsItemEmpty()
: UserDataMap
- IsKindOf()
: ProjectItem
- IsLeftButtonDown()
: ToolContext
- IsLinuxOS()
: CUtils
- IsLittleEndian()
: UserDataMap
- IsLoaded()
: Plugin
- IsLocked()
: Parameter
, ProjectItem
- IsMember()
: Group
- IsMiddleButtonDown()
: ToolContext
- IsNavigating()
: ToolContext
- IsNodeAnimated()
: X3DObject
- IsNotLogged()
: Command
- IsNull()
: CColor4f
, CVector3f
- IsOptional()
: PortGroup
- IsOutput()
: ICENodePort
, ShaderParamDef
- IsPickDraw()
: ToolContext
- IsPlayback()
: CGraphicSequencer
- IsPtLocatorValid()
: PointLocatorData
- IsReadonly()
: ICEAttribute
- IsRelationship()
: ProjectItem
- IsResolved()
: Material
- IsReturnValueEnabled()
: Command
- IsRightButtonDown()
: ToolContext
- IsRowSelected()
: GridWidget
- IsScriptingLanguageInstalled()
: CUtils
- IsSelected()
: SchematicNode
- IsShaderFamily()
: ShaderDef
- IsShiftKeyDown()
: ToolContext
- IsShortcutKeyDown()
: ToolContext
- IsStructure()
: ShaderParamDef
- IsSupportedInstanceValue()
: Parameter
- IsUndoing()
: Application
- IsValid()
: CRTSState
, CControlPointRefArray
, CSegmentRefArray
, CRef
, CNurbsCurveRefArray
, CBase
, CNurbsSurfaceRefArray
, CSampleRefArray
, CPointRefArray
, CPolygonFaceRefArray
, CNurbsSampleRefArray
, CTriangleRefArray
, CICEPortState
, CFacetRefArray
, CVertexRefArray
, CPolygonNodeRefArray
, CICEGeometry
, CEdgeRefArray
, CTriangleVertexRefArray
, CRefArray
- IsViewDraw()
: ToolContext
- IsWindowsOS()
: CUtils